Concept Art for the Mystical
and Reality Worlds
As there will be two worlds within the animation, I wanted to make each world stand out differently; clearly showing to the audience what world the character is in. I decided to go with the idea of having the ‘Reality World’ that will be set in the 1940s. To make this more noticeable the backgrounds and characters will be in the black and white image. Therefore, the ‘Mystical World’ will be in the colour image. When the ‘Little Boy’s’ character goes from the ‘Reality World’ to the ‘Mystical World’, he will change from the black and white image to colour. To begin the designs of the final backgrounds, I had Eloise Wayling do the concept art for the ‘Mystical World’. I created mood boards (that was shown in the blog beforehand) for Eloise as inspiration. This is an insight into the idea of what style and how the Mystical world would appear to the viewer.
These are the designs for the trees leading into the woods by Eloise Wayling:
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| Concept Art Designed by Eloise Wayling |
The trees will first appear bent over to portray to the viewer that something dangerous is lurking in the woods as the trees are destroyed. The deeper the ‘Little Boy’ heads into the woods the trees will become tall and twisted to create a spooky atmosphere with the dark shadows looming throughout the woods.
These are the designs for the cabins in the village by Eloise Wayling:
| Concept Art Designed by Eloise Wayling |
| Concept Art Designed by Eloise Wayling |
Outside the woods will be a little village for the people that used to live there. The cabins start off perfectly built and end up destroyed. This is because of a scene between ‘the Monster’ and ‘the boy’. A tree is thrown at ‘the boy’ as it lands on top of the cabin that he is running towards. Eloise created different designs of the cabin, so I had a variety of options to choose from, or even the option of using them all.
As everyone else had already planned their time out, I took the concept art for the ‘Reality World’ into my own hands. To begin the concept design, I started with the design of Grandma’s house. I wanted Grandma’s house to appear spooky, old and slightly worn down. I used some inspiration from Pinterest of old, worn-out houses and these are the concepts I came up with:
| Concept Art of Grandma's House |
The final house concept I decided to go with is the first one. When asking multiple people what one they thought fit my description the most, this was the design picked by the majority.
Once the house design was chosen, I moved on to the interior of the house. As the era of the ‘Reality World’ was based around the 1940s, I started to research the aesthetic look of the furniture around that time. I decided to design three of each object. As the ‘Reality World’ is in black and white I was unsure whether to design the furniture and the house in black and white or design it in colour and later turn it to black and white. I decided to design these in the colour image as I thought it would be easier to create the shadows and textures more effectively; creating more depth in each piece when turning it to black and white. These are the furniture designs in colour and black and white image:
| Concept Art of Furniture in Colour |
| Concept Art of Furniture in Black and White Image |
| Concept Art of Furniture in Colour |
| Concept Art of Furniture in Black and White Image |

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