Week Three
While Cameron finished the design of the storyboard, the rest of the group started on the first rough sketches of the characters. After the rough sketches were complete, we brought the ideas into a group discussion and discussed what style we wanted the characters to be. After the designs fitted the style of how we wanted it to look visually, Rory could start designing the final art-board for the characters. For the bear, the stye was going to be simple so when it came to animating there wouldn't be as many expressions to take into consideration. The bear is meant to look innocent and not as smart as the sloth is meant to appear. This was our final rough design:
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| Designed by Jessica Carter |
Moving onto the appearance of the sloth; we did some rough sketches similar to what we did for the bear. Noticing that the sloth would be the character expressing the most emotions from happy to shocked. We wanted to add more detail into the sloth's design as the sloth has more of a presence in the animation than the bear. This is the final rough design of the sloth:
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| Designed by Rory Gardner |
The last character to design was the swan. The swan is only seen a few times throughout the animation however, because she is viewed as the bears 'love interest' she had to appear beautiful and elegant to the audience. This is the final rough design of the swan:
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| Designed by Cameron Cook |



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